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Using interdiction drives would be another.
Star Wars Galaxy of Heroes Forums ... Also, bc it says prices go from .99 to 300 means the hyperdrive will cost 300 (pounds)? THIS bundle is possibly the greatest value this game has ever offered on many levels!
The Hyperdrive Bundle is one of the latest additions to Star Wars Galaxy of Heroes and is described by EA Capital Games as their "most broadly-focused player bundle" they have ever offered.
A free online role-playing simulation game based on the Star Wars universe. $139.92.
However, I'm not sure if a game has ever gone into the cost of a hyperdrive unit on an individual basis.In game I swung it by doing a negotiation roll and letting a PC (based on his roll) "pay" for the device by taking an Obligation: Debt at rank 5 to the merchant, with the deal "enforced/brokered" by a different Hutt. A full service repair shop typically offers repairs at 10/15/20% of the value of the item, per Platts. December 10, 2019 1:17AM.
Asteroids have no navigational systems, so to get them into any kind of position where they would be able to hit anything it would require a crazy amount of math and adjustments with the help from other ships/some sort of stabilizing boosters, after which time the thing they're trying to aim it at will probably have moved, C.) All of this work would require them to strap the hyperdrive to an asteroid basically within view of the enemy, which as we've seen would just result in them blowing the asteroid up before it could do any damage, since they don't have any shields.What about a hyperdrive catapult/slingshot that uses asteroids as ammo?Yeah, maybe, unless you don't have a lot of ships to spare, and the enemy has literally thousands.Then you can use the smaller ship in a multitude of engagements.You're still using one small ship with a hyperdrive to take out one (or a dozen) much larger ships with more expensive hyperdrives.Hell if you're going down the asteroid route then surely we have to ask what the point of ships in Star Wars is in the first place!?! This makes it a significant but not super major part of a ship. This category is for hyperdrive parts. Hyperspace was a dimension of space-time that could only be entered at faster-than-light speeds. So, to be clear, in case you’re not following me to this point. It is the favored technology of military vessels, but it's high cost often results in designers settling for a Class 2 or Class 3 drive, which were state of the art during most of …
Depends on the value of the hyperdrive and the extent of the damage.
The cost was zero if they were going to get destroyed when running out of fuel anyway.On the topic of the whole hyperdrive ramming controversy, one of my least favorite arguments is that they could just strap hyperdrives to asteroids. There is a window where they are effective, sure. Thanks!In my game last night the PCs, after finding out that they couldn't make a job for a Hutt on time with their ships current hyperdrive, traded/bartered for a Class 2 hyperdrive unit that was capable of getting them to the place on time.I dont have my books at hand, but you could check how much the Hyperdrive upgrades cost to give you a guideline on pricing.I'm thinking somewhere around 4-6k.
Using interdiction drives would be another.
Star Wars Galaxy of Heroes Forums ... Also, bc it says prices go from .99 to 300 means the hyperdrive will cost 300 (pounds)? THIS bundle is possibly the greatest value this game has ever offered on many levels!
The Hyperdrive Bundle is one of the latest additions to Star Wars Galaxy of Heroes and is described by EA Capital Games as their "most broadly-focused player bundle" they have ever offered.
A free online role-playing simulation game based on the Star Wars universe. $139.92.
However, I'm not sure if a game has ever gone into the cost of a hyperdrive unit on an individual basis.In game I swung it by doing a negotiation roll and letting a PC (based on his roll) "pay" for the device by taking an Obligation: Debt at rank 5 to the merchant, with the deal "enforced/brokered" by a different Hutt. A full service repair shop typically offers repairs at 10/15/20% of the value of the item, per Platts. December 10, 2019 1:17AM.
Asteroids have no navigational systems, so to get them into any kind of position where they would be able to hit anything it would require a crazy amount of math and adjustments with the help from other ships/some sort of stabilizing boosters, after which time the thing they're trying to aim it at will probably have moved, C.) All of this work would require them to strap the hyperdrive to an asteroid basically within view of the enemy, which as we've seen would just result in them blowing the asteroid up before it could do any damage, since they don't have any shields.What about a hyperdrive catapult/slingshot that uses asteroids as ammo?Yeah, maybe, unless you don't have a lot of ships to spare, and the enemy has literally thousands.Then you can use the smaller ship in a multitude of engagements.You're still using one small ship with a hyperdrive to take out one (or a dozen) much larger ships with more expensive hyperdrives.Hell if you're going down the asteroid route then surely we have to ask what the point of ships in Star Wars is in the first place!?! This makes it a significant but not super major part of a ship. This category is for hyperdrive parts. Hyperspace was a dimension of space-time that could only be entered at faster-than-light speeds. So, to be clear, in case you’re not following me to this point. It is the favored technology of military vessels, but it's high cost often results in designers settling for a Class 2 or Class 3 drive, which were state of the art during most of …
Depends on the value of the hyperdrive and the extent of the damage.
The cost was zero if they were going to get destroyed when running out of fuel anyway.On the topic of the whole hyperdrive ramming controversy, one of my least favorite arguments is that they could just strap hyperdrives to asteroids. There is a window where they are effective, sure. Thanks!In my game last night the PCs, after finding out that they couldn't make a job for a Hutt on time with their ships current hyperdrive, traded/bartered for a Class 2 hyperdrive unit that was capable of getting them to the place on time.I dont have my books at hand, but you could check how much the Hyperdrive upgrades cost to give you a guideline on pricing.I'm thinking somewhere around 4-6k.